The chair is an object that transcends its own usefulness. It is not strictly another piece of furniture. A chair, to truly be a chair, must have established an effective bond with the person using it. Chairs come in many forms and everybody can remember certain ones among them, but the representation of the chair, the mythical chair, can only be shown by that which is most essential: its architecture. We have therefore chosen this one – schematic and unadorned, almost skeletal – to represent them all in this game of chairs.
In playing with the chairs we let ourselves be carried away by the need to experiment, which gives rise to unsettling sensations, hard-to-express emotions and unnoticed feelings that can appear unexpectedly.
During the game we are acted upon by stimuli, intuitions, feelings, memories, discoveries that pull us away from our predictable routines and behavior. More than engaging in sophisticated intellectual activity, the aim is to play and see just how the construction we are making can surprise us by its beauty, its audacious balance, the strangeness of its forms, etc. After a time some questions about poetic language will undoubtedly arise, and while no one may be able to answer these questions, we will continue to play in an increasingly curious and enjoyable way.